Ideas and suggestions for Captain of Industry from the community
Welcome to the official suggestions board for Captain of industry. Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server.
Deathcare for Population
Eventually you start producing corpses in your colony proportional to your current population, representing deaths and replacements. People dying always leave ...
Dump into trucks directly
Would be nice to have a new building: a sort of a stacker that can be assigned with trucks. Trucks would queue to get under that stacker to get loose (can be mixed as ...
New Building
I want to be able to keep the pipes underground, so is it possible to add an underground pipes module. Also, I hope to have a new support structure to realize the ...
A few suggestions about gameplayI hope it can be achieved
1. I hope to add fast transportation vehicles such as trains and cable cars, which can reduce the use of conveyor belts and reduce lag, as well as increase the fun of ...
Suggestion: Local Vessels
Each set of vessels has a home dock associated with it, the vessel(s) are built alongside it and are ‘scuttled’ when the dock is demolished. The local dock doubles ...
mini balancers
They would be the same as the current ones but only be 1 tile rather then a 2 by 2
Cattle and other large livestock
They would use a full size farm and can be used as another way to use up extra food to make compost. Though in this case you would also get dairy and meat along with ...
Add natural gas trucks
They would be a bridge between diesel and hydrogen with the downside of less range then the other two.
Advanced Ore Processing
Adds additional buildings with intermediate ore processing stages (accessible via research)
- Ore Sifter: Building that sifts out finer materials from ores and ...
Thermal Storage being able to output a different Steam power
a few more connections and making it so that it can take in and out more than one kind of power
加速mod(doubleqol)报错的问题
System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token ...
Under consideration
Game machanic
Map editor
Modding API
New machines
Production recipes
Quality of life
UI
massive excavators
Addition of massive industrial excavators, like in the photo in anex (Bagger 293).
It would be a late game alternative to excavators for large terraforming ...
More in-dept offshore/rig gameplay
Add helicopters and helipad for citizens working on rigs
Add Casing/drillpipes a item to produce to futher supply rigs
Add Rig Supply vessels
not quite sure ...